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TYPE JOB TITLE    COMPANY NAME    LOCATION    EXPERIENCE    DATE   
 
  • Permanent UI/UX Designer Technicolor Creative Studios Bangalore, KA 5 - 8 Yrs Oct 18,2023

    UI/UX Designer

    Technicolor Creative Studios

    Posted on Oct 18,2023


    Experience : 5 - 8 Yrs
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    Qualification : B.Des, Graphic Design, Interaction Design, Industrial Design, Any design related field, B.Des, Any design related field
    Location : Bangalore   

    Job Description

    Act as the primary point of contact and establish effective communication channels with clients or project stakeholders. Creating professional UI experiences. Focussing on the development of excellent UX design, visual layout and concept Organising and reviewing play-test of user interface prototypes and final in-game UI. Iterating on playable game flows so that all stakeholders can get a feel for the UI before any expensive implementation is conducted. Creating motion graphic mock-ups to illustrate complex interactions. Communicating with stakeholders, extracting requirements and advising solutions Leading by example, setting benchmarks, style guides, high quality standards, workflows, documentation and approvals. Reporting for internal and client needs. You’ll keep one eye on the future - research, evaluate and propose practices that keep us on the cutting edge! Actively participates in prototyping and experimentation to explore new opportunities. Supports the UI/UX team in creating interface assets (menus, animation, HUD, icons, buttons, world maps, etc.). Find balance between artistic aspects and technical constraints. Collaborate with cross-functional teams (design, art, animation, etc.) to ensure consistency to quality and delivery for all Technicolor projects.

    Skills

    • A varied portfolio that demonstrates an understanding of graphic design, layout, motion graphics, iconography, and typography for games.
    • Good sense of designing user interfaces that is mindful of player comfort, empathy, UX thinking and accessibility recommendations.
    • Proficiency using Adobe Creative Suite (Photoshop and Illustrator, After Effects)
    • Knowledge of Figma
    • Attention to detail as well as an eye for visual quality and fidelity, plus solid organizational abilities,
    • Clear and concise communications style enabling to explain the thought process behind visual design solutions, and rally people around design goals
    • Open-minded, friendly, and positive attitude
    • Serious passion about gaming
    • Experience with (Unreal Engine UMG, Unity. Etc) is a plus
    • Familiarity with materials and shaders for UI is a plus
    • Deep understanding of the roles and workflows of an UI art team, how an art team and the wider development team operates and integrates and supports with those workflows
    • Fantastic Graphic Designer with a good knowledge of art theory
    • Expert knowledge of User Interface theory and practice - terminology and best practices
    • Expert knowledge of typical UI and graphic design tools and a general knowledge of typical art tools and game engines
    • Expert in motion graphics principles and tools to create captivating animations, transitions, and visual effects for interactive UI elements.
    • Ability to create and present high level documentation, style guides, ideation, etc
    • Ability to advise team members on UI production matters - solid experience with production tools like Shotgun, Jira. etc
    • Attention to detail with a strong ability to analyse and comprehend Visual Direction
    • A good communicator with the ability to verbalise conceptual thoughts and the willingness to accept constructive critique
    • A highly empathetic, creative and collaborative team player

    About the Company:

    Technicolor Creative Studios is a creative technology company driven by one purpose: The realization of ambitious and extraordinary ideas. We inspire creative companies across the world to produce their most iconic work. Our award-winning teams of artists and technologists partner with the creative community across film, television, animation, gaming, brand experience and advertising to bring the universal art of storytelling to audiences everywhere.

     

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